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Posts Tagged: games

October 20, 2019
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China Roundup: Tencent’s NBA test, TikTok parent deepens education push

Welcome to TechCrunch’s China roundup, a digest of events that happened at major Chinese tech companies and what they mean to tech founders and executives around the world. The talk about U.S.-China relationships over the past two weeks has centered heavily on the NBA controversy, which has put the interest of some of China’s largest […]

October 18, 2019
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Three of the best tackle the thorny issue of Brexit for startups at Disrupt Berlin

The turbulence of Brexit has left both UK and European startups alike wondering about the best path forward. From recruiting to acquiring investment to scaling into other parts of Europe, the challenges seem to be mounting. By December, who knows what will have happened on the Brexit landscape, such is the chaos. At Disrupt Berlin […]

October 18, 2019
4 Views

Nintendo Switch hits another sales milestone

Nintendo’s North American Switch unit sales have already surpassed the lifetime worldwide unit sales of the Wii U. The company announced Thursday that they had sold 15 million units of the popular handheld console in North America, further noting that the Switch had been the most popular console in the U.S. for 10 months in […]

October 17, 2019
3 Views

Lana Del Rey wins song of the decade at the Q Awards

Video Games is named the greatest track of the last 10 years by readers of the rock magazine. BBC News – Entertainment & Arts

October 15, 2019
6 Views

The Station: A new self-driving car startup, Inside Tesla’s V10 software, Lilium’s big round

If you haven’t heard, TechCrunch has officially launched a weekly newsletter dedicated to all the ways people and goods move from Point A to Point B — today and in the future — whether it’s by bike, bus, scooter, car, train, truck, flying car, robotaxi or rocket. Heck, maybe even via hyperloop. Earlier this year, […]

Danielle E.
Hi, I'm Danielle Eubanks! I'm an entrepreneurial and for the past 10 years I’ve been studying the Digital Publishing Landscape and it seemed a natural progression into a “helping” profession.